WDCC Disney Classics Sword in the Stone 
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WDCC Disney Classics¬†Sword in the Stone 

WDCC Sword in the Stone

Status: Retired | Condition:In Original Packaging | Edition:The Sword In The Stone | Dim:6 1/4 inches tall | WDCC | 1217351


Availability: Yes as of Date: May  21, 2019

WDCC Disney Classics Sword in the Stone
is eligible for layaway in 3 equal payments of $131.67 over 60 days.
5/21/2019  $131.67 1st payment
6/20/2019  $131.67 2nd payment
7/20/2019  $131.67 3rd & final payment
payments are automatically deducted from your credit card.

No Sales Tax Except In The State Of Florida.


Product Details

Sword in the Stone
2001 Gift from Walt Disney Art Classics upon Registration

Limited Edition of 700 pcs.
Sword: Stainless steel
Handle: Painted gold
*2001 "Celebration of Walt Disney Art Classics" Convention held May 5-6, 2001 at Walt Disney World in Orlando, FL.
*Gift given to WDAC Mini Convention guests upon registering in for the convention.
*Removable stainless steel sword. Packed separately in the box.
*Inscription on stone "Whoso pulleth out this sword of this stone and anvil is rightwise ruler born of England". Inscription on both front and back of sculpture.
*Hand numbered and have the special FANTASYLAND backstamp (with Merlin).

Product Details

In the churchyard of a cathedral in London a sword appears imbedded in a stone, inscribed: "Whoso pulleth out this sword of this stone and anvil is rightwise king born of England." Although many try, no one can budge the sword from the stone. Deep in the dark woods, kindly but absentminded Merlin the Magician begins to teach 11-year-old Arthur, who is called "Wart" and who lives in the castle of Sir Ector where he is an apprentice squire to burly, oafish Sir Kay when he is not washing mounds of pots and pans in the scullery. By being changed by Merlin into various animals, Wart learns the basic truths of life, but he also runs into the evil Madam Mim, who tries to destroy him. Merlin and Mim have a wizard's duel during which each changes into various creatures, with Merlin using his wits to win. On New Year's Day a great tournament is held in London to pick a new king. Wart, attending as Kay's squire, forgets Kay's sword and runs back to the inn to get it, but the inn is locked. Wart, seeing the sword in the stone, innocently -- and easily -- pulls it out. When the knights marvel at the wondrous sword and question where he got it, Wart has to prove himself all over again, and again he pulls the sword from the stone. Wart is proclaimed king by the marveling warriors. Wart as King Arthur is apprehensive of his ability to govern, but Merlin returns to reassure him.